- Object Oriented Programming (vs. linear or process-oriented programming)
- Encapsulation, inheritance and polymorphism
- Classes and Objects
- Reference types and Value types, and their respective relationships to the Heap and Stack
- Various data types: int, long, char, decimal, Boolean, string, etc.
- Hexadecimal number system (stemming from a question about why numeric data types have the maximum values that they do)
Homework: Create a Class Diagram describing tonight's football game (you know, the one where the Bruin's are going to stomp CAC... that one). Make sure to identify at least five Classes, with appropriate properties and methods for each. This is due on Wednesday.
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